![]() Peeking on (naked) females does not increase Lust except for the free +15 Lust once a day when checking the Gym. Watching porn results in an immediate orgasm reducing Lust to 0, no way to edge and build up some Lust. Most sexual encounters however work if the mc has 0 Lust and afterwards he has also 0 Lust. If Lust reaches 100 there is the chance for spontaneus sex with the Demon which may result in additional corruption. Lust should be a major stat for sexual activities but it is not in this game. A limitation of sex per day by corruption and energy is redundant. At start the mc can not have more than 2-3 orgasms per day if he wants to keep corruption low and keep his dick. The sexual activity of mc is already limited by the amount of corruption that can be reduced per day by the priest which is 100 corruption or ca 3-4 orgasms. I think that the game would profit from removing energy costs from most talks and peek actions, simply because costs would not fit the selected scale. One of the reasons why the game is playable is that many actions at home work even if the mc has no energy left, so the mc can have sex, watch porn, etc without energy costs if energy is already at zero. Sex encounters often sum up Energy costs of 30 Energy for a few minutes due to various walk and talk costs. One day mc woke up (100 Energy), got a blow job from Vivian (-10 Energy), went to school (-50 Energy), went to Sheldon where he had sex with Cindy and was around 0 Energy afterwards in the late afternoon. Many simple talk-actions cost 5 Energy, watching TV costs 10 Energy, going to the theater with Charlotte costs around 50 Energy for 3 hours if the mc corrupts her. ![]() Repeating the view on Vivian 12 times results in a cost of 60 Energy for 1 hour which is more than 7 times the rate for school. A small view on Vivian in the morning costs 5 minutes and 5 Energy compared to 8.3 Energy for a full hour at school. ![]() Once the mc runs out of Energy, he is teleported home, which may lead to missed special events, eg at the weekend.Įnergy costs of other activities are somehow out of scale. A "nap" mechanic and meals to restore part of the spent Energy is missing. This leaves only 50 Energy per day for further activities. On the other side 6 hours of school (class or gym) cost 50 Energy (or 8.3 Energy per hour). The mc sleeps 8 hours and restores up to 100 Energy (or 12.5 Energy per hour). The game simplifies physical energy (work, walking), mental focus (school, social interaction) and sexual energy (sex) as one type of energy. Ĭhapter 1 has a lot of potential to polish and add more events.Ī major point is the energy system. ![]() Imho these fundamental changes justify 2 games. The story seems to take place maybe 1 year after the first chapter. This mechanic is completely absent in chapter 2, the church and the cult were removed, etc. So far chapter 1 uses the corruption game mechanic with m2f transformation if corruption goes up unchecked, so that the mc frequently has to visit the church to reduce corruption. ![]() Such an implementation would reduce a lot of pointless micro management.Īs mentioned above I would suggest to split the game into 2 separate games, one for the school part and one for the university part. This would allow players to collect money just once a week or when they really need cash without loosing income. If the mc withdraws accumulated website income, the variable is reset to zero. Add the overnight income to a variable storing the accumulated website income. This game probably runs about 100 days or more as most other sandbox games.Ĭalculate revenue based on number of cameras when the game progresses from one day to the next, eg give each camera a random chance to produce 5, 10 or 15 income over night (resulting in 15-45 income per day for 3 cameras). This is a lot of click-effort for the player, does not contribute to the game and leaves a bad impression why the website account cannot accumulate cash over time. > This forces the player to collect the money every day and also to try to get better RNG since 5$ revenue in this game is like nothing. If the mc does not collect the money during day, there is no revenue for that day. The mc can set up up to three cameras, but the daily revenue is randomly picked out of a set of numbers 5, 10, 15, 25, 55. About the revenue from the camera website (Big Brother type) : ![]()
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